//#define DEBUG_MODE_FULL #include "script_component.hpp" private ["_t","_mag","_maxCharge","_magazineFormat","_magazineClass"]; TRACE_1("", _this); // dont open the dialog if there are no arty rounds in thebox PARAMS_1(_shell); GVAR(currentAmmoCrate) = _shell; _t = _shell getVariable "ACE_ARTY_PREP"; if (isNil "_t") then { private["_magazineFormat", "_magazineClass", "_maxCharge"]; // gdi, we have to FIND the fucking mag class now and then just default all the data. _mag = getText (configFile >> "CfgVehicles" >> typeOf _shell >> "ACE_ARTY_MAGAZINE_CLASS"); _maxCharge = getNumber (configFile >> "CfgMagazines" >> _mag >> "ACE_ARTY_MAXCHARGE"); _magazineFormat = getText(configFile >> "CfgMagazines" >> _mag >> "ACE_ARTY_MAGAZINE_FORMAT"); _fuzes = getArray(configFile >> "CfgMagazines" >> _mag >> "ACE_ARTY_FUZE_TYPES"); _magazineClass = format[_magazineFormat, "pd", _maxCharge]; _t = [_magazineClass, [200], abs (random 10000), _maxCharge, _fuzes select 0]; _shell setVariable ["ACE_ARTY_PREP", _t, true]; }; GVAR(currentCharge) = _t select 3; GVAR(currentFuze) = _t select 4; GVAR(fuzeTime) = (_t select 1) select 0; createDialog "ace_arty_ammoprep_Display";