#include "script_component.hpp" PREP(rotateVectLineGetMap); PREP(rotateVectLine); PREP(translateToModelSpace); PREP(translateToWeaponSpace); PREP(fired); PREP(guidancePFH); PREP(doAttackProfile); PREP(doSeekerSearch); // Attack Profiles PREP(attackProfile_LIN); PREP(attackProfile_DIR); PREP(attackProfile_MID); PREP(attackProfile_HI); PREP(attackProfile_TOP); PREP(attackprofile_PYM); // Seeker search functions PREP(seekerType_SALH);