#include "script_component.hpp" /* * Author: Alganthe * Initialize a box / object for arsenal. * * Arguments: * 0: Target * 1: Items or * 2: Initialize globally * * Return Value: * None * * Example: * [_box, ["MyItem1", "MyItem2", "MyItemN"]] call ace_arsenal_fnc_initBox * [_box, true] call ace_arsenal_fnc_initBox * * Public: Yes */ params [["_object", objNull, [objNull]], ["_items", true, [[], true]], ["_global", true, [true]]]; if (isNull _object) exitWith {}; if (isNil QGVAR(EHIDArray)) then { GVAR(EHIDArray) = []; }; if (_global && {isMultiplayer} && {{_object in _x} count GVAR(EHIDArray) == 0}) then { private _ID = [QGVAR(initBox), [_object, _items, false]] call CBA_fnc_globalEventJIP; [_ID, _object] call CBA_fnc_removeGlobalEventJIP; GVAR(EHIDArray) pushBack [_ID, _object]; publicVariable QGVAR(EHIDArray); } else { if ({(_x select 0) select 0 isEqualTo QGVAR(interaction)} count (_object getVariable [QEGVAR(interact_menu,actions), []]) == 0) then { private _action = [ QGVAR(interaction), localize "STR_A3_Arsenal", "", { params ["_target", "_player"]; [_target, _player] call FUNC(openBox); }, { params ["_target", "_player"]; [_player, _target] call EFUNC(common,canInteractWith) }, {}, [] ] call EFUNC(interact_menu,createAction); [_object, 0, ["ACE_MainActions"], _action] call EFUNC(interact_menu,addActionToObject); [_object, _items, false] call FUNC(addVirtualItems); }; };