#include "script_component.hpp" class CfgPatches { class ADDON { name = COMPONENT_NAME; units[] = {}; weapons[] = {"ACE_launch_NLAW_loaded_F","ACE_launch_NLAW_used_F"}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common"}; author = ECSTRING(common,ACETeam); authors[] = {"commy2"}; url = ECSTRING(main,URL); VERSION_CONFIG; }; }; class CBA_DisposableLaunchers { ACE_launch_NLAW_ready_F[] = {"launch_NLAW_F","ACE_launch_NLAW_used_F"}; }; #include "CfgWeapons.hpp" #include "CfgVehicles.hpp"