PREP(addObjectToCurator); PREP(bi_moduleCurator); PREP(bi_moduleMine); PREP(bi_moduleProjectile); PREP(bi_moduleRemoteControl); PREP(handleZeusUnitAssigned); PREP(moduleAddSpareTrack); PREP(moduleAddSpareWheel); PREP(moduleCaptive); PREP(moduleGlobalSetSkill); PREP(moduleSetMedic); PREP(moduleSetMedicalVehicle); PREP(moduleSetMedicalFacility); PREP(moduleSurrender); PREP(moduleTeleportPlayers); PREP(moduleUnconscious); PREP(moduleZeusSettings); PREP(setSkillsLocal); PREP(ui_globalSetSkill); PREP(ui_teleportPlayers); PREP(ui_vehCargo); PREP(zeusAttributes);