#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {"ACE_envelope_small","ACE_envelope_big"}; weapons[] = {"ACE_EntrenchingTool"}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_interaction"}; author = ECSTRING(common,ACETeam); authors[] = {"Grey", "esteldunedain"}; url = ECSTRING(main,URL); VERSION_CONFIG; }; }; #include "CfgEventHandlers.hpp" #include "CfgVehicles.hpp" #include "CfgWeapons.hpp" class ACE_newEvents { medical_onUnconscious = "ace_unconscious"; playerVehicleChanged = "ace_playerVehicleChanged"; playerInventoryChanged = "ace_playerInventoryChanged"; playerChanged = "ace_playerChanged"; interactMenuOpened = "ace_interactMenuOpened"; enableSimulationGlobal = "ace_enableSimulationGlobal"; };