cse_fnc_spawn_ieds_IED = compile preprocessFile "cse\cse_sys_ieds\fnc_spawn_ieds.sqf"; cse_fnc_spawn_chain_IED = compile preprocessFile "cse\cse_sys_ieds\fnc_spawn_chain.sqf"; cse_fnc_link_chain_IED = compile preprocessFile "cse\cse_sys_ieds\fnc_link_chain.sqf"; cse_fnc_thor3_detection_IED = compile preprocessFile "cse\cse_sys_ieds\fnc_thor3_detection.sqf"; cse_fnc_triggerManGotVisual_IED = compile preprocessFile "cse\cse_sys_ieds\fnc_triggerManGotVisual.sqf"; cse_fnc_checkIEDActivated_IED = compile preprocessFile "cse\cse_sys_ieds\fnc_checkIEDActivated.sqf"; cse_fnc_checkPressurePlateActivated_IED = compile preprocessFile "cse\cse_sys_ieds\fnc_checkPressurePlateActivated.sqf"; cse_fnc_checkRadioTriggered_IED = compile preprocessFile "cse\cse_sys_ieds\fnc_checkRadioTriggered.sqf"; cse_fnc_spotterFlee_IED = compile preprocessFile "cse\cse_sys_ieds\spotter\fnc_spotterFlee.sqf"; cse_fnc_spotterBehaviour_IED = compile preprocessFile "cse\cse_sys_ieds\spotter\fnc_spotterBehaviour.sqf"; cse_fnc_searchGround_IED = compile preprocessFile "cse\cse_sys_ieds\fnc_searchGround.sqf"; cse_fnc_broadcastTHOR3Sound = { (_this select 0) say3D "beep"; };