[ QGVAR(enabled), "CHECKBOX", [ELSTRING(common,Enabled), LSTRING(Setting_Description)], LSTRING(Category_DisplayName), true, 1, {[QGVAR(fireEnabled), _this] call EFUNC(common,cbaSettings_settingChanged)}, true // Needs mission restart ] call CBA_fnc_addSetting; [ QGVAR(enableFlare), "CHECKBOX", [LSTRING(Setting_FlareEnable), LSTRING(Setting_FlareDescription)], LSTRING(Category_DisplayName), false, 1 ] call CBA_fnc_addSetting; [ QGVAR(dropWeapon), "LIST", [LSTRING(Setting_DropWeapon), LSTRING(Setting_DropWeapon_Description)], LSTRING(Category_DisplayName), [ [0, 1, 2], ["STR_A3_OPTIONS_DISABLED", ELSTRING(common,aiOnly), ELSTRING(common,playersAndAI)], 1 ], 1 ] call CBA_fnc_addSetting; [ QGVAR(enableScreams), "CHECKBOX", [LSTRING(Setting_EnableScreams), LSTRING(Setting_EnableScreams_Description)], LSTRING(Category_DisplayName), true ] call CBA_fnc_addSetting;