/** * fnc_moduleDamageSettings.sqf * @Descr: N/A * @Author: Glowbal * * @Arguments: [] * @Return: * @PublicAPI: false */ #include "script_component.hpp" private ["_logic","_setting","_objects"]; _logic = [_this,0,objNull,[objNull]] call BIS_fnc_param; if (!isNull _logic) then { GVAR(damageThreshold_AI) = _logic getvariable ["damageThresholdAI", 1]; GVAR(damageThreshold_Players) = _logic getvariable ["damageThresholdPlayers", 1]; }; true