class ACE_Settings { class GVAR(disableNVGsWithSights) { movedToSQF = 1; }; class GVAR(fogScaling) { movedToSQF = 1; }; class GVAR(noiseScaling) { movedToSQF = 1; }; class GVAR(effectScaling) { movedToSQF = 1; }; class GVAR(aimDownSightsBlur) { movedToSQF = 1; }; };