#include "script_component.hpp" ADDON = false; PREP(handleCamera); PREP(handleInterface); PREP(handleKilled); PREP(handleMouse); PREP(handleRespawn); PREP(handleUnits); PREP(moduleSpectatorSettings); PREP(setSpectator); PREP(updateCamera); PREP(updateInterface); PREP(updateUnits); // Permanent variables GVAR(camMode) = 0; GVAR(camPan) = 0; GVAR(camPos) = getPos cameraOn; GVAR(camUnit) = objNull; GVAR(showComp) = true; GVAR(showHelp) = true; GVAR(showInterface) = true; GVAR(showMap) = false; GVAR(showTool) = true; GVAR(showUnit) = true; GVAR(unitList) = []; GVAR(unitBlacklist) = []; GVAR(unitWhitelist) = []; ADDON = true;