/* by commy2 converts rangefinder distance into array of textures for the vectors scripted info control */ #include "script_component.hpp" private ["_number", "_isNegative"]; _number = _this select 0; _number = round _number; _isNegative = _number < 0; _number = abs _number; if (_number >= 10000) exitWith { [QPATHTOF(rsc\vector_minus.paa), QPATHTOF(rsc\vector_minus.paa), QPATHTOF(rsc\vector_minus.paa), QPATHTOF(rsc\vector_minus.paa)] // return }; private ["_digit1", "_digit2", "_digit3", "_digit4"]; _digit1 = floor (_number / 1000); _digit2 = floor (_number / 100) - _digit1 * 10; _digit3 = floor (_number / 10) - _digit1 * 100 - _digit2 * 10; _digit4 = _number mod 10; if (_isNegative) then { if (_digit1 == 0) then { if (_digit2 == 0) then { if (_digit3 == 0) then { _digit1 = ""; _digit2 = ""; _digit3 = QPATHTOF(rsc\vector_minus.paa); _digit4 = format [QPATHTOF(rsc\vector_%1.paa), _digit4]; } else { _digit1 = ""; _digit2 = QPATHTOF(rsc\vector_minus.paa); _digit3 = format [QPATHTOF(rsc\vector_%1.paa), _digit3]; _digit4 = format [QPATHTOF(rsc\vector_%1.paa), _digit4]; }; } else { _digit1 = QPATHTOF(rsc\vector_minus.paa); _digit2 = format [QPATHTOF(rsc\vector_%1.paa), _digit2]; _digit3 = format [QPATHTOF(rsc\vector_%1.paa), _digit3]; _digit4 = format [QPATHTOF(rsc\vector_%1.paa), _digit4]; }; } else { _digit1 = QPATHTOF(rsc\vector_minus.paa); _digit2 = QPATHTOF(rsc\vector_minus.paa); _digit3 = QPATHTOF(rsc\vector_minus.paa); _digit4 = QPATHTOF(rsc\vector_minus.paa); }; } else { if (_digit1 == 0) then { if (_digit2 == 0) then { if (_digit3 == 0) then { _digit1 = ""; _digit2 = ""; _digit3 = ""; _digit4 = format [QPATHTOF(rsc\vector_%1.paa), _digit4]; } else { _digit1 = ""; _digit2 = ""; _digit3 = format [QPATHTOF(rsc\vector_%1.paa), _digit3]; _digit4 = format [QPATHTOF(rsc\vector_%1.paa), _digit4]; }; } else { _digit1 = ""; _digit2 = format [QPATHTOF(rsc\vector_%1.paa), _digit2]; _digit3 = format [QPATHTOF(rsc\vector_%1.paa), _digit3]; _digit4 = format [QPATHTOF(rsc\vector_%1.paa), _digit4]; }; } else { _digit1 = format [QPATHTOF(rsc\vector_%1.paa), _digit1]; _digit2 = format [QPATHTOF(rsc\vector_%1.paa), _digit2]; _digit3 = format [QPATHTOF(rsc\vector_%1.paa), _digit3]; _digit4 = format [QPATHTOF(rsc\vector_%1.paa), _digit4]; }; }; [_digit1, _digit2, _digit3, _digit4]