/* * Author: esteldunedain * Removes an action from a class * * Argument: * 0: TypeOf of the class * 1: Type of action, 0 for actions, 1 for self-actions * 2: Full path of the new action * * Return value: * None * * Example: * [typeOf cursorTarget, 0,["ACE_TapShoulderRight","VulcanPinch"]] call ace_interact_menu_fnc_removeActionFromClass; * * Public: No */ #include "script_component.hpp" EXPLODE_3_PVT(_this,_objectType,_typeNum,_fullPath); private ["_res","_varName","_actionTrees", "_actionIndex", "_parentLevel", "_parentNode"]; _res = _fullPath call FUNC(splitPath); EXPLODE_2_PVT(_res,_parentPath,_actionName); _varName = format [[QGVAR(Act_%1), QGVAR(SelfAct_%1)] select _typeNum, _objectType]; _actionTrees = missionNamespace getVariable [_varName, []]; _parentNode = [_actionTrees, _parentPath] call FUNC(findActionNode); if (isNil {_parentNode}) exitWith {}; // Iterate through children of the father { if (((_x select 0) select 0) == _actionName) exitWith { (_parentNode select 1) deleteAt _forEachIndex; }; } forEach (_parentNode select 1); _parentLevel deleteAt _actionIndex;