#include "script_component.hpp" /* * Author: 654wak654 * Returns a list of vehicles near given unit that the unit can be a passenger in. * * Arguments: * 0: Unit * 1: Distance * * Return Value: * Nearest vehicles with a free seat * * Example: * [bob] call ace_common_fnc_nearestVehiclesFreeSeat * * Public: Yes */ params ["_unit", ["_distance", 10]]; private _nearVehicles = nearestObjects [_unit, ["Car", "Air", "Tank", "Ship_F", "Pod_Heli_Transport_04_crewed_base_F"], _distance]; _nearVehicles select { // Filter cargo seats that will eject unconscious units (e.g. quad bike) ((_x emptyPositions "cargo" > 0) && {!(_unit getVariable ['ACE_isUnconscious', false])} || {(getNumber (configFile >> "CfgVehicles" >> (typeOf _x) >> "ejectDeadCargo")) == 0}) || {_x emptyPositions "gunner" > 0} }