#include "script_component.hpp" private _filter = "isClass (_x >> 'Components' >> 'TransportPylonsComponent') && {(getNumber (_x >> 'scope')) > 0}"; GVAR(aircraftWithPylons) = (_filter configClasses (configFile >> "CfgVehicles")) apply {configName _x}; { [_x, "init", { params ["_aircraft"]; private _loadoutAction = [ QGVAR(loadoutAction), localize LSTRING(ConfigurePylons), "", {[_target] call FUNC(showDialog)}, { if (!GVAR(enabledFromAmmoTrucks)) exitWith {false}; private _vehicles = nearestObjects [_target, ["Air", "LandVehicle", "Slingload_base_F", "ReammoBox_F"], GVAR(searchDistance) + 10]; private _isRearmVehicle = if (["ace_rearm"] call EFUNC(common,isModLoaded)) then { _vehicles findIf {[_x] call EFUNC(rearm,isSource)} != -1; } else { private _cfgVehicle = configFile >> "CfgVehicles"; _vehicles findIf {getNumber (_cfgVehicle >> typeOf _x >> "transportAmmo") > 0} != -1; }; (_isRearmVehicle && {[ace_player, _target] call FUNC(canConfigurePylons)}) } ] call EFUNC(interact_menu,createAction); [_aircraft, 0, ["ACE_MainActions"], _loadoutAction] call EFUNC(interact_menu,addActionToObject); }, false, [], true] call CBA_fnc_addClassEventHandler; } forEach GVAR(aircraftWithPylons); [QGVAR(setPylonLoadOutEvent), { params ["_aircraft", "_pylonIndex", "_pylon", "_turret", "_weaponToRemove"]; TRACE_5("setPylonLoadOutEvent",_aircraft,_pylonIndex,_pylon,_turret,_weaponToRemove); _aircraft setPylonLoadOut [_pylonIndex, _pylon, false, _turret]; if (_weaponToRemove != "") then { { if (_aircraft turretLocal _x) then { TRACE_3("removing",_aircraft,_x,_weaponToRemove); _aircraft removeWeaponTurret [_weaponToRemove, _x]; }; } forEach [[-1], [0]]; }; }] call CBA_fnc_addEventHandler; [QGVAR(setAmmoOnPylonEvent), { params ["_aircraft", "_pylonIndex", "_count"]; _aircraft setAmmoOnPylon [_pylonIndex, _count]; }] call CBA_fnc_addEventHandler; if (isServer) then { GVAR(currentAircraftNamespace) = true call CBA_fnc_createNamespace; publicVariable QGVAR(currentAircraftNamespace); addMissionEventHandler ["HandleDisconnect", {call FUNC(handleDisconnect)}]; };