#include "script_component.hpp" class CfgPatches { class ADDON { name = COMPONENT_NAME; units[] = {}; weapons[] = {"ACE_DebugPotato"}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_interaction"}; author = ECSTRING(common,ACETeam); authors[] = {"PabstMirror"}; url = ECSTRING(main,URL); VERSION_CONFIG; }; }; #include "CfgEventHandlers.hpp" #include "CfgVehicles.hpp" #include "CfgWeapons.hpp" #include "gui_disarm.hpp"