#include "script_component.hpp" ADDON = false; PREP_RECOMPILE_START; #include "XEH_PREP.hpp" PREP_RECOMPILE_END; #include "initSettings.inc.sqf" // Used by public functions GVAR(availableModes) = [MODE_FREE, MODE_FPS, MODE_FOLLOW]; GVAR(availableSides) = [west,east,resistance,civilian]; GVAR(availableVisions) = [VISION_NORM,VISION_NVG,0,1]; GVAR(interrupts) = []; GVAR(unitBlacklist) = []; GVAR(unitWhitelist) = []; // Tracks whether spectator is active GVAR(isSet) = false; ADDON = true;