[ QGVAR(enabled), "CHECKBOX", ["STR_A3_OPTIONS_ENABLED", LSTRING(Setting_Description)], LSTRING(Category_DisplayName), true, // default value true, // isGlobal {[QGVAR(fireEnabled), _this] call EFUNC(common,cbaSettings_settingChanged)}, true // Needs mission restart ] call CBA_fnc_addSetting; [ QGVAR(enableFlare), "CHECKBOX", [LSTRING(Setting_FlareEnable), LSTRING(Setting_FlareDescription)], LSTRING(Category_DisplayName), false, // default value true, // isGlobal {[QGVAR(flareEnabled), _this] call EFUNC(common,cbaSettings_settingChanged)}, true // Needs mission restart ] call CBA_fnc_addSetting; [ QGVAR(dropWeapon), "LIST", [LSTRING(Setting_DropWeapon), LSTRING(Setting_DropWeapon_Description)], LSTRING(Category_DisplayName), [ [0,1,2], [localize "STR_A3_OPTIONS_DISABLED", ELSTRING(common,aiOnly), ELSTRING(common,playersAndAI)], 1 ], true // isGlobal ] call CBA_fnc_addSetting; [ QGVAR(enableScreams), "CHECKBOX", [LSTRING(Setting_EnableScreams), LSTRING(Setting_EnableScreams_Description)], LSTRING(Category_DisplayName), true, false // isGlobal ] call CBA_fnc_addSetting;