/* * Author: PabstMirror * Recieves a possible error code from FUNC(eventTargetFinish) * * Arguments: * 0: caller (player) * 1: target * 2: error message * * Return Value: * None * * Example: * [player1, player2, "Someting fucked up"] call ace_disarming_fnc_eventCallerFinish * * Public: No */ #include "script_component.hpp" PARAMS_3(_caller,_target,_errorMsg); if (_caller != ACE_player) exitWith {}; systemChat format ["Debug-Caller: Disarm finished from [%1] with code [%2]", _target, _errorMsg]; diag_log text format ["[ACE_Disarming] %1 - eventCallerFinish: %2", time, _this];