class ACE_Settings { class GVAR(allowHandcuffOwnSide) { movedToSQF = 1; }; class GVAR(requireSurrender) { movedToSQF = 1; }; class GVAR(allowSurrender) { movedToSQF = 1; }; class GVAR(requireSurrenderAi) { movedToSQF = 1; }; };