PREP(dev_addRound); PREP(dev_clearTraces); PREP(dev_debugAmmo); PREP(dev_drawTrace); PREP(dev_fired); PREP(dev_fragCalcDump); PREP(dev_trackHitBox); PREP(dev_trackObj); PREP(dev_sphereDraw); PREP(doExplosions); PREP(doFrag); PREP(doFragRandom); PREP(doFragTargeted); PREP(doReflections); PREP(doSpall); PREP(findReflections); PREP(getMaterialInfo); PREP(getSpallInfo); PREP(getFragInfo); PREP(initMaterialCache); PREP(initRound); PREP(shouldFrag); PREP(shouldSpall);