/** * fn_getFirstIntersection.sqf * @Descr: Returns the the first intersection with an object between two positions * @Author: Ruthberg * * @Arguments: [position PositionASL, position PositionASL, accuracy FLOAT] * @Return: [intersects BOOL, intersection PositionASL] * @PublicAPI: true */ #include "script_component.hpp" private ["_distance", "_lower", "_upper", "_mid", "_intersections", "_result", "_dir"]; PARAMS_3(_source,_destination,_accuracy); _result = [false, [0, 0, 0]]; _distance = _source vectorDistance _destination; if (count (lineIntersectsWith [_source, _destination]) > 0) then { _lower = 0; _upper = 1; _mid = 0.5; _dir = _source vectorFromTo _destination; while {(_upper - _lower) * _distance > _accuracy} do { _mid = _lower + (_upper - _lower) / 2; _intersections = count (lineIntersectsWith [_source, _source vectorAdd (_dir vectorMultiply (_mid * _distance))]); if (_intersections > 0) then { _upper = _mid; } else { _lower = _mid; }; }; _mid = _lower + (_upper - _lower) / 2; _result = [true, _source vectorAdd (_dir vectorMultiply (_mid * _distance))]; }; _result