/* * Author: BaerMitUmlaut * Function for opening doors and extending the hook for most vanilla helos. * * Arguments: * 0: Helicopter * * Return Value: * Amount of time to wait before cutting ropes * * Example: * [_vehicle] call ace_fastroping_fnc_onCutRopesCommon * * Public: No */ #include "script_component.hpp" params ["_vehicle"]; private _fries = _vehicle getVariable [QGVAR(FRIES), objNull]; if !(isNull _fries) then { _fries animate ["extendHookRight", 0]; _fries animate ["extendHookLeft", 0]; [{ _this animateDoor ["door_R", 0]; _this animateDoor ["door_L", 0]; _this animateDoor ["CargoRamp_Open", 0]; _this animateDoor ["Door_rear_source", 0]; _this animateDoor ["Door_6_source", 0]; _this animate ["dvere1_posunZ", 0]; _this animate ["dvere2_posunZ", 0]; _this setVariable [QGVAR(doorsLocked), false, true]; }, _vehicle, 2] call CBA_fnc_waitAndExecute; 4 } else { _vehicle animateDoor ["door_R", 0]; _vehicle animateDoor ["door_L", 0]; _vehicle animateDoor ["CargoRamp_Open", 0]; _vehicle animateDoor ["Door_rear_source", 0]; _vehicle animateDoor ["Door_6_source", 0]; _vehicle animate ["dvere1_posunZ", 0]; _vehicle animate ["dvere2_posunZ", 0]; _vehicle setVariable [QGVAR(doorsLocked), false, true]; 2 };