---
layout: wiki
title: Explosives
description: Adds numerous improvements to using and handling explosives.
group: feature
category: interaction
parent: wiki
mod: ace
version:
  major: 3
  minor: 0
  patch: 0
---

## 1. Overview

### 1.1 Advanced explosives placement
Enables more precise placement of explosives.

### 1.2 Numerous trigger types
Offers different trigger types, like clackers and dead man switches.

### 1.3 Attach explosives to vehicles
Enables attaching explosives to vehicles.

## 2. Usage

### 2.1 Placing explosives
- Use self interaction <kbd>Ctrl</kbd>+<kbd>⊞&nbsp;Win</kbd> (ACE3 default key bind `Self Interaction Key`).
- Select `Explosives`.
- Choose your explosive type and follow the instructions on the screen.

### 2.2 Arming and detonating explosives
- Interact with the explosive <kbd>⊞&nbsp;Win</kbd> (ACE3 default key bind `Interact Key`).
- Choose the arming method.
- For clackers use Self Interaction `Explosives` &rarr; `Detonate` and choose the corresponding Firing Device.

### 2.3 Defusing explosives
- A `Defusal Kit` is required.
- Interact with the explosive <kbd>⊞&nbsp;Win</kbd>.
- Select `Disarm`.
- You are safe to pick it up after the action has completed.

## 3. Dependencies

{% include dependencies_list.md component="explosives" %}