#include "..\script_component.hpp" /* * Author: Lambda.Tiger * Add fired rounds to dev track. * * Arguments: * Parameters inherited from EFUNC(common,firedEH) * * Return Value: * Nothing Useful * * Example: * [clientFiredBIS-XEH] call ace_frag_fnc_fired * * Public: No */ //IGNORE_PRIVATE_WARNING ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_vehicle", "_gunner", "_turret"]; TRACE_10("firedEH:",_unit,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile,_vehicle,_gunner,_turret); if (GVAR(debugOptions) && {_ammo call FUNC(shouldFrag) || {_ammo call FUNC(shouldSpall)}}) then { [_projectile, true, [side group _unit, side group ACE_player] call BIS_fnc_sideIsFriendly] call FUNC(dev_addRound); };