class CfgWeapons { class InventoryItem_Base_F; class ACE_ItemCore; class ACE_EntrenchingTool: ACE_ItemCore { author = ECSTRING(common,ACETeam); displayName = CSTRING(EntrenchingToolName); descriptionShort = CSTRING(EntrenchingToolDescription); model = QUOTE(PATHTOEF(apl,ace_entrchtool.p3d)); picture = QUOTE(PATHTOF(ui\w_entrchtool_ca.paa)); scope = 2; class ItemInfo: InventoryItem_Base_F { mass = 10; }; }; };