class CfgVehicles { class Man; class CAManBase: Man { class ACE_SelfActions { class ACE_Equipment { class GVAR(adjustZero) { // Updates the zero reference displayName = CSTRING(AdjustZero); condition = QUOTE([ACE_player] call FUNC(canAdjustZero)); statement = QUOTE([ACE_player] call FUNC(adjustZero)); showDisabled = 0; priority = 0.2; //icon = QUOTE(PATHTOF(UI\...)); // TODO exceptions[] = {"notOnMap", "isNotInside"}; }; }; }; }; };