/* * Author: commy2 * Returns all hitpoints and their selections of any vehicle. Might contain duplicates if the turrets contain non unique hitpoints with different selection names. * * Arguments: * 0: Vehicle * * Return Value: * Hitpoints * * Public: Yes * * Deprecated */ #include "script_component.hpp" ACE_DEPRECATED("ace_common_fnc_getHitPoints","3.5.0","getAllHitPointsDamage"); params ["_vehicle"]; (getAllHitPointsDamage _vehicle select 0) - [""]