class ACE_Settings { class GVAR(changeAllowed) { typeName = "BOOL"; value = 1; displayName = "Allow View Distance Changing"; description = "Allows clients to be able to change their view distance"; }; class GVAR(topViewDistanceLimit) { typeName = "SCALAR"; value = 11; // setting the highest number in the array below means no limit. values[] = {0,1,2,3,4,5,6,7,8,9,10,11}; // correspond to the index values displayName = "Change View Distance Limit"; description = "Sets the top limit for all clients"; }; class GVAR(newViewDistance) { typeName = "SCALAR"; isClientSettable = 1; value = 0; // not sure what to set this to. values[] = {"1500","2000","2500","3000","3500","4000","5000","6000","7000","8000","9000","10000"}; displayName = "Change View Distance"; description = "Changes in game view distance"; }; }; // To do: include string table style displayName & description.