class ACE_Settings { class GVAR(enabled) { typeName = "BOOL"; value = 1; displayName = "Enable ACE viewdistance"; description = "Enables ACE viewdistance module."; }; class GVAR(viewDistanceOnFoot) { typeName = "SCALAR"; isClientSettable = 1; value = 0; // index, NOT value // Can set it to client's actual viewdistance in the init function once ACE_Settings supports numbers (if ever). values[] = {"Video settings","500","1000","1500","2000","2500","3000","3500","4000","5000","6000","7000","8000","9000","10000"}; // Values also need to be changed in functions/fnc_returnValue.sqf displayName = "Client View Distance (On Foot)"; description = "Changes in game view distance when the player is on foot."; }; class GVAR(viewDistanceLandVehicle) { typeName = "SCALAR"; isClientSettable = 1; value = 0; // index, NOT value values[] = {"Video settings","500","1000","1500","2000","2500","3000","3500","4000","5000","6000","7000","8000","9000","10000"}; // Values also need to be changed in functions/fnc_returnValue.sqf displayName = "Client View Distance (Land Vehicle)"; description = "Changes in game view distance when the player is in a land vehicle."; }; class GVAR(viewDistanceAirVehicle) { typeName = "SCALAR"; isClientSettable = 1; value = 0; // index, NOT value values[] = {"Video settings","500","1000","1500","2000","2500","3000","3500","4000","5000","6000","7000","8000","9000","10000"}; // Values also need to be changed in functions/fnc_returnValue.sqf displayName = "Client View Distance (Air Vehicle)"; description = "Changes in game view distance when the player is in an air vehicle."; }; class GVAR(limitViewDistance) { typeName = "SCALAR"; value = 10000; // Value, NOT index. 10000 is the maximum in A3 displayName = "View Distance Limit"; description = "Limit for client's view distance set here and can overridden by module"; }; class GVAR(objectViewDistanceCoeff) { typeName = "SCALAR"; isClientSettable = 1; value = 0; // index. Actual coefficient is given by functions/fnc_returnObjectCoeff.sqf values[] = {"Off","Very Low","Low","Medium","High","Very High"}; displayName = "Dynamic Object View Distance"; description = "Sets the object view distance as a coefficient of the view distance."; }; }; // To do: include string table style displayName & description.