/* * Author: commy2 * * Called from init eventhandler. Checks if the vehicles class already has the actions initialized. Otherwise add all available repair options. * * Arguments: * 0: vehicle (Object) * * Return Value: * NONE */ #include "script_component.hpp" private "_vehicle"; _vehicle = _this select 0; private ["_type", "_initializedClasses"]; _type = typeOf _vehicle; _initializedClasses = GETMVAR(GVAR(initializedClasses),[]); // do nothing if the class is already initialized if (_type in _initializedClasses) exitWith {}; // get all hitpoints private "_hitPoints"; _hitPoints = [_vehicle] call EFUNC(common,getHitPointsWithSelections) select 0; // get hitpoints of wheels with their selections private ["_wheelHitPointsWithSelections", "_wheelHitPoints", "_wheelHitPointSelections"]; _wheelHitPointsWithSelections = [_vehicle] call FUNC(getWheelHitPointsWithSelections); _wheelHitPoints = _wheelHitPointsWithSelections select 0; _wheelHitPointSelections = _wheelHitPointsWithSelections select 1; // add repair events to this vehicle class { if (_x in _wheelHitPoints) then { // add wheel repair action private ["_icon", "_selection"]; _nameRemove = format ["Remove_%1", _x]; _icon = QUOTE(PATHTOF(ui\tire_ca.paa)); _selection = _wheelHitPointSelections select (_wheelHitPoints find _x); private ["_name", "_text", "_condition", "_statement"]; // remove wheel action _name = format ["Remove_%1", _x]; _text = localize "STR_ACE_Repair_RemoveWheel"; _condition = {[_this select 1, _this select 0, _this select 2 select 0] call DFUNC(canRemoveWheel)}; _statement = {[_this select 1, _this select 0, _this select 2 select 0] call DFUNC(removeWheel)}; private "_action"; _action = [_name, _text, _icon, _statement, _condition, {}, [_x], _selection, 2] call EFUNC(interact_menu,createAction); [_type, 0, [], _action] call EFUNC(interact_menu,addActionToClass); // replace wheel action _name = format ["Replace_%1", _x]; _text = localize "STR_ACE_Repair_ReplaceWheel"; _condition = {[_this select 1, _this select 0, _this select 2 select 0] call DFUNC(canReplaceWheel)}; _statement = {[_this select 1, _this select 0, _this select 2 select 0] call DFUNC(replaceWheel)}; _action = [_name, _text, _icon, _statement, _condition, {}, [_x], _selection, 2] call EFUNC(interact_menu,createAction); [_type, 0, [], _action] call EFUNC(interact_menu,addActionToClass); } else { // exit if the hitpoint is in the blacklist, e.g. glasses if (_x in IGNORED_HITPOINTS) exitWith {}; // exit if the hitpoint is virtual if (isText (configFile >> "CfgVehicles" >> _type >> "HitPoints" >> _x >> "depends")) exitWith {}; // add misc repair action private ["_name", "_text", "_icon", "_selection", "_condition", "_statement"]; _name = format ["Repair_%1", _x]; _text = format ["STR_ACE_Repair_%1", _x]; if (isLocalized _text) then { _text = format [localize "STR_ACE_Repair_RepairHitpoint", localize _text]; } else { _text = format [localize "STR_ACE_Repair_RepairHitpoint", _x]; }; _icon = ""; _selection = ""; _condition = {[_this select 1, _this select 0, _this select 2 select 0] call DFUNC(canRepair)}; _statement = {[_this select 1, _this select 0, _this select 2 select 0] call DFUNC(repairVehicle)}; private "_action"; _action = [_name, _text, _icon, _statement, _condition, {}, [_x], _selection, 4] call EFUNC(interact_menu,createAction); [_type, 0, ["ACE_MainActions", QGVAR(Repair)], _action] call EFUNC(interact_menu,addActionToClass); }; } forEach _hitPoints; // set class as initialized _initializedClasses pushBack _type; SETMVAR(GVAR(initializedClasses),_initializedClasses);