class CfgWeapons { class ItemCore; class Uniform_Base: ItemCore { AGM_GForceCoef = 1; }; class U_B_PilotCoveralls: Uniform_Base { AGM_GForceCoef = 0.8; }; class U_I_pilotCoveralls: Uniform_Base { AGM_GForceCoef = 0.8; }; class U_O_PilotCoveralls: Uniform_Base { AGM_GForceCoef = 0.8; }; };