class CfgVehicles { class Man; class CAManBase: Man { class ACE_SelfActions { class ACE_Equipment { class ACE_LockBackpack { displayName = "$STR_ACE_LockBackpacks_LockBackpack"; condition = QUOTE([backpackContainer _player] call FUNC(isBackpack) && {!((backpackContainer _player) getVariable [ARR_2('ACE_LockedInventory', false)])}); statement = QUOTE((backpackContainer _player) setVariable [ARR_3('ACE_LockedInventory', true, true)];); showDisabled = 0; priority = 2.5; icon = ""; // @todo hotkey = "L"; enableInside = 1; }; class ACE_UnlockBackpack { displayName = "$STR_ACE_LockBackpacks_UnlockBackpack"; condition = QUOTE([backpackContainer _player] call FUNC(isBackpack) && {(backpackContainer _player) getVariable [ARR_2('ACE_LockedInventory', false)]}); statement = QUOTE((backpackContainer _player) setVariable [ARR_3('ACE_LockedInventory', false, true)];); showDisabled = 0; priority = 2.5; icon = ""; // @todo hotkey = "L"; enableInside = 1; }; }; }; }; };