#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common"}; author[] = {"commy2","KoffeinFlummi","Tachii"}; authorUrl = "https://github.com/commy2/"; VERSION_CONFIG; }; }; #include "CfgEventHandlers.hpp" #include "CfgFatigue.hpp" //#include "CfgInventoryGlobalVariable.hpp" #include "CfgMoves.hpp" class ACE_Default_Keys { class climb { displayName = "$STR_ACE_Movement_Climb"; condition = QUOTE(_player == _vehicle); statement = QUOTE([_player] call FUNC(climb);); key = 47; shift = 0; control = 1; alt = 0; }; }; class ACE_Options { class useImperial { displayName = "$STR_ACE_Movement_UseImperial"; default = 0; }; };