/* Name: AGM_Explosives_fnc_DefuseExplosive Author: Garth de Wet (LH) Description: Defuses an Explosive Parameters: 0: OBJECT - unit 1: OBJECT - Explosive Returns: Nothing Example: [player, AGM_Interaction_Target] call AGM_Explosives_fnc_DefuseExplosive; */ private ["_unit", "_explosive"]; _unit = _this select 0; _explosive = _this select 1; if (getNumber (ConfigFile >> "CfgAmmo" >> typeof _explosive >> "AGM_explodeOnDefuse") == 1) exitWith { [_unit, -1, [_explosive, 1], true] call AGM_Explosives_fnc_DetonateExplosive; }; _unit action ["Deactivate", _unit, _explosive];