class CfgSkeletons { class Default { isDiscrete = 1; skeletonInherit = ""; skeletonBones[] = {}; }; }; class CfgModels { class Default { sectionsInherit=""; sections[] = {""}; skeletonName = ""; }; class ace_bodybag: Default { sectionsInherit = ""; sections[] = {"camo"}; skeletonName = ""; }; };