#include "..\script_component.hpp" /* * Author: shukari * Returns if vehicle or object is a rearm source. * * Arguments: * 0: Target * * Return Value: * None * * Example: * [cursorObject] call ace_rearm_fnc_isSource * * Public: Yes */ params [["_target", objNull, [objNull]]]; if ((_target getVariable [QGVAR(currentSupply), 0]) < 0) exitWith {false}; private _vehCfg = configOf _target; private _vanillaCargoConfig = getNumber (_vehCfg >> "transportAmmo"); private _rearmCargoConfig = getNumber (_vehCfg >> QGVAR(defaultSupply)); private _supplyVehicle = _target getVariable [QGVAR(isSupplyVehicle), false]; _rearmCargoConfig > 0 || {_supplyVehicle} || {_vanillaCargoConfig > 0}