class CfgWeapons { class Weapon_Bag_Base; class B_AT_01_weapon_F: Weapon_Bag_Base { }; class ACE_M47StaticLauncher: B_AT_01_weapon_F { displayName = "M47 Dragon"; canLock = 0; handAnim[] = {"OFP2_ManSkeleton","\Ca\weapons_E\Data\Anim\M47.rtm"}; sound[] = {"Ca\Sounds_E\Weapons_E\M47\M47_1",3.1622777,1,1200}; drySound[] = {"Ca\Sounds_E\Weapons_E\M47\dry",0.0001,1,10}; reloadMagazineSound[] = {"Ca\Sounds_E\Weapons_E\M47\rocket_reload",1.0,1,30}; soundFly[] = {"",3.1622777,1,500}; initSpeed = 20; magazines[] = {"Dragon_EP1"}; reloadTime = 0; magazineReloadTime = 0; }; class Launcher; class M47Launcher_EP1: Launcher { displayName = "M47 Dragon"; canlock = 0; model = QUOTE(PATHTOF(models\ace_m47_magazine.p3d)); picture = QUOTE(PATHTOF(textures\m47_dragon_item_ca.paa)); }; class ACE_M47_Daysight: M47Launcher_EP1 { displayName = $STR_DN_ACE_DRAGONSUP36; // Stay next to tubes in gear dialogs model = QUOTE(PATHTOF(models\ace_m47_optic.p3d)); picture = QUOTE(PATHTOF(textures\m47_daysight_item_ca.paa)); optics = 1; weaponInfoType = "RscWeaponEmpty"; modelOptics = "\ca\Weapons_e\optics_m47"; reloadaction = ""; showSwitchAction = 1; useAsBinocular = 1; uipicture = ""; descriptionshort = "SU-36/P Daysight"; ace_disposable = 0; magazines[] = {}; type = 4096; opticsPPEffects[] = {"OpticsCHAbera1","OpticsBlur1"}; opticsZoomMin = 0.015; opticsZoomMax = 0.015; }; };