// by commy2 #include "script_component.hpp" if (dialog) exitWith { closeDialog 0; }; if (isNull (findDisplay 1713999)) then { "" call FUNC(openMenuSelf); setMousePosition [0.5, 0.5]; } else { (findDisplay 1713999) closeDisplay 1; }; [_player, "interactionMenuOpened", [_player, GVAR(Target), 1]] call EFUNC(core,callCustomEventHandlers);