#include "script_component.hpp" /* * Author: Githawk, PabstMirror * Adds rearm supply actions to a vehicle or ammo container. * * Arguments: * 0: Object * * Return Value: * None * * Example: * [ammoTruck] call ace_rearm_fnc_initSupplyVehicle; * * Public: No */ if (!hasInterface) exitWith {}; // For now we just add actions, so no need non-clients params ["_vehicle"]; private _typeOf = typeOf _vehicle; TRACE_2("initSupplyVehicle",_vehicle,_typeOf); if (!alive _vehicle) exitWith {}; private _configSupply = getNumber (configFile >> "CfgVehicles" >> _typeOf >> QGVAR(defaultSupply)); private _isSupplyVehicle = _vehicle getVariable [QGVAR(isSupplyVehicle), false]; private _oldRearmConfig = isClass (configFile >> "CfgVehicles" >> _typeOf >> "ACE_Actions" >> "ACE_MainActions" >> QGVAR(takeAmmo)); TRACE_3("",_configSupply,_isSupplyVehicle,_oldRearmConfig); if ((_configSupply <= 0) && {!_isSupplyVehicle} && {!_oldRearmConfig}) exitWith {}; // Ignore if not enabled if ((_oldRearmConfig || {_configSupply > 0}) && {_typeOf in GVAR(configTypesAdded)}) exitWith {}; // Only add class actions once if (_oldRearmConfig || {_configSupply > 0}) then {GVAR(configTypesAdded) pushBack _typeOf}; private _actionReadSupplyCounter = [ // GVAR(supply) > 0 QGVAR(ReadSupplyCounter), localize LSTRING(ReadSupplyCounter), // Check remaining ammunition QPATHTOF(ui\icon_rearm_interact.paa), {_this call FUNC(readSupplyCounter)}, {_this call FUNC(canReadSupplyCounter)} ] call EFUNC(interact_menu,createAction); private _actionTakeAmmo = [ QGVAR(takeAmmo), localize ([LSTRING(Rearm), LSTRING(TakeAmmo)] select (GVAR(level) > 0)), QPATHTOF(ui\icon_rearm_interact.paa), {}, {_this call FUNC(canTakeAmmo)}, {_this call FUNC(addRearmActions)} ] call EFUNC(interact_menu,createAction); private _actionStoreAmmo = [ QGVAR(StoreAmmo), localize LSTRING(StoreAmmo), // "Store ammo" QPATHTOF(ui\icon_rearm_interact.paa), {_this call FUNC(storeAmmo)}, {_this call FUNC(canStoreAmmo)} ] call EFUNC(interact_menu,createAction); if (_oldRearmConfig || {_configSupply > 0}) then { TRACE_1("Adding Class Actions",_typeOf); [_typeOf, 0, ["ACE_MainActions"], _actionReadSupplyCounter] call EFUNC(interact_menu,addActionToClass); if (!_oldRearmConfig) then { [_typeOf, 0, ["ACE_MainActions"], _actionTakeAmmo] call EFUNC(interact_menu,addActionToClass); [_typeOf, 0, ["ACE_MainActions"], _actionStoreAmmo] call EFUNC(interact_menu,addActionToClass); } else { WARNING_1("Actions already present on [%1]. Old Compat PBO?",_typeOf); }; } else { if (_vehicle getVariable [QGVAR(objectActionsAdded), false]) exitWith {TRACE_1("Actions already added to object",_vehicle);}; _vehicle setVariable [QGVAR(objectActionsAdded), true]; TRACE_1("Adding Object Actions",_typeOf); [_vehicle, 0, ["ACE_MainActions"], _actionReadSupplyCounter] call EFUNC(interact_menu,addActionToObject); [_vehicle, 0, ["ACE_MainActions"], _actionTakeAmmo] call EFUNC(interact_menu,addActionToObject); [_vehicle, 0, ["ACE_MainActions"], _actionStoreAmmo] call EFUNC(interact_menu,addActionToObject); };