// #define DEBUG_MODE_FULL #include "script_component.hpp" [QEGVAR(medical,setUnconscious), LINKFUNC(setUnconscious)] call CBA_fnc_addEventHandler; if (!hasInterface) exitWith {}; [missionNamespace, "ACE_setCustomAimCoef", QUOTE(ADDON), { private _pain = GET_PAIN_PERCEIVED(ACE_player); linearConversion [0, 1, _pain, 1, 5, true]; }] call EFUNC(common,arithmeticSetSource); #ifdef DEBUG_MODE_FULL call compile preprocessFileLineNumbers QPATHTOF(dev\watchVariable.sqf); call compile preprocessFileLineNumbers QPATHTOF(dev\debugDisplay.sqf); #endif