#include "script_component.hpp" /* * Author: Glowbal, SilentSpike, mharis001 * Updates the body image for given target. * * Arguments: * 0: Body image controls group * 1: Target * * Return Value: * None * * Example: * [CONTROL, _target] call ace_medical_menu_fnc_updateBodyImage * * Public: No */ params ["_ctrlGroup", "_target"]; // Get tourniquets, damage, and blood loss for target private _tourniquets = GET_TOURNIQUETS(_target); private _bodyPartDamage = _target getVariable [QEGVAR(medical,bodyPartDamage), [0, 0, 0, 0, 0, 0]]; private _bodyPartBloodLoss = [0, 0, 0, 0, 0, 0]; { _x params ["", "", "_bodyPartN", "_amountOf", "_bleeding"]; _bodyPartBloodLoss set [_bodyPartN, (_bodyPartBloodLoss select _bodyPartN) + (_bleeding * _amountOf)]; } forEach (_target getVariable [QEGVAR(medical,openWounds), []]); { _x params ["_bodyPartIDC", ["_tourniquetIDC", -1]]; // Show or hide the tourniquet icon if (_tourniquetIDC != -1) then { private _hasTourniquet = _tourniquets select _forEachIndex > 0; private _ctrlTourniquet = _ctrlGroup controlsGroupCtrl _tourniquetIDC; _ctrlTourniquet ctrlShow _hasTourniquet; }; // Update body part color based on blood loss and damage private _bloodLoss = _bodyPartBloodLoss select _forEachIndex; private _bodyPartColor = if (_bloodLoss > 0) then { [_bloodLoss] call FUNC(bloodLossToRGBA); } else { private _damage = _bodyPartDamage select _forEachIndex; [_damage] call FUNC(damageToRGBA); }; private _ctrlBodyPart = _ctrlGroup controlsGroupCtrl _bodyPartIDC; _ctrlBodyPart ctrlSetTextColor _bodyPartColor; } forEach [ [IDC_BODY_HEAD], [IDC_BODY_TORSO], [IDC_BODY_ARMLEFT, IDC_BODY_ARMLEFT_T], [IDC_BODY_ARMRIGHT, IDC_BODY_ARMRIGHT_T], [IDC_BODY_LEGLEFT, IDC_BODY_LEGLEFT_T], [IDC_BODY_LEGRIGHT, IDC_BODY_LEGRIGHT_T] ];