#include "script_component.hpp" /* * Author: Glowbal * Action for unloading an unconscious or dead unit from a vechile * * Arguments: * 0: The medic * 1: The patient * 2: Drag after unload (default: false) * * Return Value: * None * * Example: * [bob, kevin, false] call ace_medical_treatment_fnc_actionUnloadUnit * * Public: No */ params ["_caller", "_target", ["_drag", false]]; // cannot unload a unit not in a vehicle. if (vehicle _target == _target) exitWith {WARNING_1("Unit [%1] not in vehicle",_target);}; if (_target call EFUNC(common,isAwake)) exitWith {WARNING_1("Unit [%1] is awake",_target);}; ["ace_unloadPersonEvent", [_target, vehicle _target, _caller], _target] call CBA_fnc_targetEvent;