/* * Author: GitHawk et.al. * Calculates a connection for refueling. * With code from ace_attach * * Arguments: * 0: Unit * 1: Target * 2: Visual Position * 3: Nozzle * * Return Value: * None * * Example: * [player, tank, [0,0,0], nozzle] call ace_refuel_fnc_connectNozzleAction * * Public: No */ #include "script_component.hpp" private ["_closeInDistance", "_endPosTestOffset"]; params [["_unit", objNull, [objNull]], ["_target", objNull, [objNull]], ["_startingPosition", [0,0,0], [[]], 3], ["_nozzle", objNull, [objNull]]]; private _startingOffset = _target worldToModel _startingPosition; private _startDistanceFromCenter = vectorMagnitude _startingOffset; private _closeInUnitVector = vectorNormalized (_startingOffset vectorFromTo [0,0,0]); private _closeInMax = _startDistanceFromCenter; private _closeInMin = 0; while {(_closeInMax - _closeInMin) > 0.01} do { _closeInDistance = (_closeInMax + _closeInMin) / 2; _endPosTestOffset = _startingOffset vectorAdd (_closeInUnitVector vectorMultiply _closeInDistance); _endPosTestOffset set [2, (_startingOffset select 2)]; private _endPosTest = _target modelToWorldVisual _endPosTestOffset; private _doesIntersect = false; { if (_doesIntersect) exitWith {}; private _startingPosShifted = _startingPosition vectorAdd _x; _startASL = if (surfaceIsWater _startingPosShifted) then {_startingPosShifted} else {ATLtoASL _startingPosShifted}; { _endPosShifted = _endPosTest vectorAdd _x; private _endASL = if (surfaceIsWater _startingPosShifted) then {_endPosShifted} else {ATLtoASL _endPosShifted}; //Uncomment to see the lazor show, and see how the scanning works: // drawLine3D [_startingPosShifted, _endPosShifted, [1,0,0,1]]; if (_target in lineIntersectsWith [_startASL, _endASL, _unit]) exitWith {_doesIntersect = true}; } forEach [[0,0,0.045], [0,0,-0.045], [0,0.045,0], [0,-0.045,0], [0.045,0,0], [-0.045,0,0]]; } forEach [[0,0,0], [0,0,0.05], [0,0,-0.05]]; if (_doesIntersect) then { _closeInMax = _closeInDistance; } else { _closeInMin = _closeInDistance; }; }; _closeInDistance = (_closeInMax + _closeInMin) / 2; //Checks (too close to center or can't attach) if ((_startDistanceFromCenter - _closeInDistance) < 0.1) exitWith { TRACE_2("no valid spot found",_closeInDistance,_startDistanceFromCenter); [localize LSTRING(Failed)] call EFUNC(common,displayTextStructured); }; //Move it out slightly, for visibility sake (better to look a little funny than be embedded//sunk in the hull and be useless) _closeInDistance = (_closeInDistance - 0.05); _endPosTestOffset = _startingOffset vectorAdd (_closeInUnitVector vectorMultiply _closeInDistance); _endPosTestOffset set [2, (_startingOffset select 2)]; [ 2, [_unit, _nozzle, _target, _endPosTestOffset], { params ["_args"]; _args params [["_unit", objNull, [objNull]], ["_nozzle", objNull, [objNull]], ["_target", objNull, [objNull]], ["_endPosTestOffset", [0,0,0], [[]], 3]]; _unit setVariable [QGVAR(nozzle), nil, true]; _unit setVariable [QGVAR(isRefueling), false]; [_unit, "forceWalk", "ACE_refuel", false] call EFUNC(common,statusEffect_set); REFUEL_UNHOLSTER_WEAPON private _actionID = _unit getVariable [QGVAR(ReleaseActionID), -1]; if (_actionID != -1) then { _unit removeAction _actionID; _unit setVariable [QGVAR(ReleaseActionID), nil]; }; detach _nozzle; _nozzle attachTo [_target, _endPosTestOffset]; _endPosTestOffset params ["_x", "_y"]; private _bb = boundingBoxReal _target; _bb params ["_ll", "_rr"]; _ll set [2, 0]; _rr set [2, 0]; _ll params ["_x1", "_y1"]; _rr params ["_x2", "_y2"]; private _c1 = _ll vectorCos _endPosTestOffset; private _c2 = _ll vectorCos [_x1, _y2, 0]; private _cn = (_ll vectorCrossProduct [0, 0, 1]) vectorCos _endPosTestOffset; private _dirAndUp = [[1, 0, 0],[0, 0, 1]]; if (_c1 > _c2 && (_cn > 0)) then { _dirAndUp = [[1, 0, 0.8],[0, 0, 1]]; } else { _c1 = [_x1, _y2, 0] vectorCos _endPosTestOffset; _c2 = [_x1, _y2, 0] vectorCos _rr; _cn = ([_x1, _y2, 0] vectorCrossProduct [0, 0, 1]) vectorCos _endPosTestOffset; if (_c1 > _c2 && (_cn > 0)) then { _dirAndUp = [[0, -1, 0.8],[0, 0, 1]]; } else { _c1 = _rr vectorCos _endPosTestOffset; _c2 = _rr vectorCos [_x2, _y1, 0]; _cn = (_rr vectorCrossProduct [0, 0, 1]) vectorCos _endPosTestOffset; if (_c1 > _c2 && (_cn > 0)) then { _dirAndUp = [[-1, 0, 0.8],[0, 0, 1]]; } else { _dirAndUp = [[0, 1, 0.8],[0, 0, 1]]; }; }; }; [QEGVAR(common,setVectorDirAndUp), [_nozzle, _dirAndUp], _nozzle] call CBA_fnc_targetEvent; _nozzle setVariable [QGVAR(sink), _target, true]; _nozzle setVariable [QGVAR(isConnected), true, true]; _target setVariable [QGVAR(nozzle), _nozzle, true]; _source = _nozzle getVariable QGVAR(source); private _fuel = [_source] call FUNC(getFuel); if (_fuel == REFUEL_INFINITE_FUEL) then { _source setVariable [QGVAR(fuelCounter), 0, true]; } else { _source setVariable [QGVAR(fuelCounter), _fuel, true]; }; [_unit, _target, _nozzle, _endPosTestOffset] call FUNC(refuel); }, "", localize LSTRING(ConnectAction), {true}, ["isnotinside"] ] call EFUNC(common,progressBar);