// by commy2 #include "script_component.hpp" private ["_type", "_allMags", "_allMuzzles", "_magazines"]; _type = _this select 0; //"All", "Frag" or "NonFrag" _allMags = missionNamespace getVariable [format [QGVAR(%1Magazines), _type], []]; _allMuzzles = missionNamespace getVariable [format [QGVAR(%1Muzzles), _type], []]; _magazines = magazines ACE_player; private ["_start", "_index", "_nextMuzzle"]; _start = [GVAR(CurrentGrenadeMuzzleOther), GVAR(CurrentGrenadeMuzzleFrag)] select GVAR(CurrentGrenadeMuzzleIsFrag); _index = _allMuzzles find _start; scopeName "SearchMain"; _nextMuzzle = ""; for "_index" from (_index + 1) to (count _allMuzzles - 1) do { { if (_x in (_allMags select _index)) exitWith {_nextMuzzle = _allMuzzles select _index; breakTo "SearchMain"}; } count _magazines; }; if (_nextMuzzle != "") exitWith {_nextMuzzle}; for "_index" from 0 to _index do { { if (_x in (_allMags select _index)) exitWith {_nextMuzzle = _allMuzzles select _index; breakTo "SearchMain"}; } count _magazines; }; _nextMuzzle