class CfgSounds {
    class GVAR(rest)
    {
        name=QGVAR(rest);
        sound[]={QUOTE(PATHTOF(sounds\weaponrest_rest.wav)),1,1};
        titles[]={};
    };
    class GVAR(unrest)
    {
        name=QGVAR(unrest);
        sound[]={QUOTE(PATHTOF(sounds\weaponrest_unrest.wav)),1,1};
        titles[]={};
    };
};