#include "script_component.hpp" /* * Author: BaerMitUmlaut, PabstMirror * Adds a medication and it's effects * * Arguments: * 0: The Unit * 1: Medication * 2: Time in system for the adjustment to reach its peak * 3: Duration the adjustment will have an effect * 4: Heart Rate Adjust * 5: Pain Suppress Adjust * 6: Flow Adjust * * Return Value: * None * * Example: * [player, "Morphine", 120, 60, -10, 0.8, -10] call ace_medical_status_fnc_addMedicationAdjustment */ params ["_unit", "_medication", "_timeToMaxEffect", "_maxTimeInSystem", "_hrAdjust", "_painAdjust", "_flowAdjust"]; TRACE_7("addMedicationAdjustment",_unit,_medication,_timeToMaxEffect,_maxTimeInSystem,_hrAdjust,_painAdjust,_flowAdjust); if (_maxTimeInSystem <= 0) exitWith { WARNING_1("bad value for _maxTimeInSystem - %1",_this); }; _timeToMaxEffect = _timeToMaxEffect max 1; private _adjustments = _unit getVariable [VAR_MEDICATIONS, []]; _adjustments pushBack [_medication, CBA_missionTime, _timeToMaxEffect, _maxTimeInSystem, _hrAdjust, _painAdjust, _flowAdjust]; _unit setVariable [VAR_MEDICATIONS, _adjustments, true];