#include "script_component.hpp" /* * Author: 654wak654 * Called when current loadout name is changed. * Prevents default presets from gettings deleted / overwritten. * * Arguments: * None * * Return Value: * None * * Example: * [] call ace_pylons_fnc_onNameChange * * Public: No */ if ((ctrlText ID_EDIT_LOADOUTNAME) in GVAR(defaultLoadoutNames)) then { ctrlEnable [ID_BUTTON_SAVE, false]; ctrlEnable [ID_BUTTON_DELETE, false]; } else { ctrlEnable [ID_BUTTON_SAVE, true]; ctrlEnable [ID_BUTTON_DELETE, true]; };