/* * Author: KoffeinFlummi * Pushes a boat away from the player * * Arguments: * 0: Boat * 1: Unit * * Return Value: * None * * Example: * [Boats, Jose] call ace_interaction_fnc_push * * Public: No */ #include "script_component.hpp" params ["_boat", "_unit"]; private _newVelocity = vectorDir _unit; _newVelocity set [2, 0.25]; _newVelocity = _newVelocity vectorMultiply 2; [QEGVAR(common,setVelocity), [_boat, _newVelocity], [_boat]] call CBA_fnc_targetEvent;