/* * Author: voioper * Switch flashlight. * * Arguments: * 0: Flashlight classname ("" for off) * * Return value: * None * * Example: * ["ACE_Flashlight_MX991"] call ace_map_fnc_switchFlashlight; * * Public: No */ #include "script_component.hpp" params ["_flashlight"]; GVAR(flashlightInUse) = _flashlight; if (GVAR(mapGlow)) then { [GVAR(flashlightInUse)] call FUNC(flashlightGlow); }; playSound "ACE_map_flashlightClick";